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Artist
Modern Game Design Is a Scam of Empty Engagement And Gamified Mechanics
52Stellar Blade’s Combat Mechanics Are Heavily Restricted, Prescribed, and Shallow
43The Enemy Design is Passive and Uniform. They Don’t Trap or Challenge the Player
44There was a Potentially Fun Game Here if Stellar Blade Developed Its Combat More and Didn’t Crush the Player Under Bloat and Intentionally Padded Content.
45Don’t Put the *Meow* On a Pedestal Fellas, Wait for a Significant Sale at Least
46The Boss Fights Are the Best Part of the Game and Start Fun, But Are So Static They Don’t Have Longevity.
37Review
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