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Artist
Mick Gordon (born 9 July 1985) is an Australian composer and sound designer whose compositions aim to transcend the perceptual boundary between music and its context. Mick’s work considers the role of music as a translation of the world in which it exists rather than a simple accompaniment. Through creativity, interpretation and collaboration he develops a meaningful exchange between the visual world and music culminating in the authorship of a unified original work of art. Mick utilises a broad range of modern musical sound design and traditional composition techniques in order to be unconstrained by any singular genre. His music is inspired by the connection between the audience and the experience and seeks to overcome the separation between music and the world in which it exists. Recently, Mick scored the video game DOOM - the return of id Software’s seminal first-person shooter. To illustrate the game’s portrayal of Hell and its insidious power he explored the role of energy in sound production and how the physical properties of analogue equipment can be imparted onto digital sources. His award-winning interactive score for Microsoft’s reboot of KILLER INSTINCT featured a myriad of performers from around the globe. Mick collaborated with a viking choir in Sweden, representatives of the Nez Perce tribe in Idaho and numerous other performers, vocalists, lyricists and translators to produce its Amazon best-selling soundtrack. Mick’s score for the video game, WOLFENS

DOOM (Original Game Soundtrack)

Wolfenstein: The New Order Original Game Soundtrack

Everything Is Going to Be Okay

DooM

Killer Instinct: Season One Soundtrack + Original Arcade Soundtrack

The Underking (From Absolum)

The Partisan

Prey (Original Game Soundtrack)

DOOM Eternal (Original Game Soundtrack)

Wolfenstein II: The New Colossus

Killer Instinct (Original Game Soundtrack), Season 2

Killer Instinct, Season 2