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Artist
Assigning the Face Texture to our 3D Model
62Fixing our UVs
63Creating our Face Material
64Setting up our Face Material for Animation in the Shader Editor
55Intro
56Separating the Mouth and Eye Controls
47Downloading our Face Texture
48Adding a Face Control Bone to the Rig
39Setting up Drivers in the Shader Editor (+ Fixing Bone Roll)
310Adding Bone Constraints
3