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Artist
AA. Kurtz started producing music in 1997, after a childhood of computers and video games. This upbringing is what influences his 8-bit chiptune tracks, throwing back to Nintendo scores with an IDM / Breakcore bent. From 2005 and on, his tracks have consisted less of 8-bit scores with more of a focus on his Breakcore sound, with a good number of tracks including Hip-hop samples. User-contributed text is available under the Creative Commons By-SA License; additional terms may apply.