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Liner Notes: On July 19th, 2001, the 10th installment of Squaresoft's Final Fantasy series released for the Playstation 2. Since then my fascination with the game has grown from nostalgia into adoration as the game has been ported several times and received remasters for various systems. All told, FFX was my first real RPG. I attempted (and failed) to grasp the concepts of buffs and debuffs back on the PS2 and hit a wall with one of the mid game boss battles. Frustrated, I quit! "What could people possibly like about this linear turn-based garbage!?" It wasn't until the remasters came around that I made a second attempt on the PS4 (and failed yet again at the same place), and a third attempt briefly flirting with the novelty of the Vita (got somewhat further this time!) Yet here we are 21 years later and it is one my favorite game in the series. It remains to this day the only game I have ever dropped, and then returned to again and again. It wasn't until the Switch's port that I was able to fully beat it and by that time I was near 20 years older. I had grown up with this game, and while the turn-based combat seemed daunting in my youth, I find it relaxing now and appreciative of my time. Where the strategy seemed unfair back then, I find it rewarding now. It all adds up to this zen feeling of completeness that is enveloped in the beautiful sonic atmosphere that the designers created. It's for this reason I felt so compelled to use it as the template of X. X stands as an
Sights Of Spira
Wizard of Loneliness
Summoner’s Salt
Wizard of Loneliness
Suteki Da Ne
Wizard of Loneliness
Rikku リュック
Wizard of Loneliness
Calm Before The Storm
Wizard of Loneliness
The Principle of Repentance
Wizard of Loneliness
Cloister Of Trials
Wizard of Loneliness
Yuna’s Determination
Wizard of Loneliness
Lulu ルールー
Wizard of Loneliness
Luca
Wizard of Loneliness
Hymn Of The Shoopuf
Wizard of Loneliness
People Of The Far North
Wizard of Loneliness
Besaid
Wizard of Loneliness